
Which is the minimum of the analog, the center of the analog idleand the maximum of the analog. When you substitute 0, 1 and so on, into MouseSpeed this will give. Can you tell me what is the purpose of this? The formula is part of normalizing the values back into the joystick scale. That is very possible actually, I think I might remove the mouse centering entirely because I already implemented mouse overflow which makes recentering unnecessary. I'll try your suggested modifications as soon as I get the chance. Y-T-G Hi, thanks for the info, it should save me a lot of time! Sorry for the slow response I've been quite busy with other personal projects lately. Is MouseRecenter interfering with movements? Small movements are occasionally being countered by reverse movements. So, smaller movements get ignored unless you tweak the sensitivity which does not solve it entirely either. Might be that only the latter is true, and the former is just because the latter is relatively slow, not sure. Slow mouse movements are fast and fast movements are slow. Y-T-G Thanks for the report! I agree about the sensitivity, probably have to scale it down after calculating the speed. I guess the sensitivity issue I am experiencing is due to this.
#Ps4 macro recorder update
Do I have to tweak the in-game sensitivity? I would also like different sensitivity settings for Aim Down Sight UPDATE - There seems to be a bug: Moving the mouse faster moves the screen slower and moving it slower moves quickly jerks the screen faster. Sensitivity - The amount used to multiply the speed of the mouse Decay Rate - The amount used to divide the speed of the mouse every frame after the mouse stopped moving Decay Threshold - Threshold of the speed will decay until the speed drops below the threshold Deadzone - The offset amount from analog stick center to start from use 0 to start from the center Makeup Speed - The amount used to multiply AFTER the mouse speed is scaled into analog values to compensate the lost from the decay.Īnalog stick movement will start at the green line instead of starting from the exact center.
#Ps4 macro recorder free
NOTE: Default settings are recommended except for Sensitivity but feel free to play around with it for different games. You can help me improve this feature by testing it with different games and report the bugs in this issue. The feature not yet ready, and that is why I decided to delay the release of the next version and release this debug build here instead. This issue is for anyone who want to try the "Mouse input" feature in Remapper. Already on GitHub? Sign in to your account. Have a question about this project? Sign up for a free GitHub account to open an issue and contact its maintainers and the community.
#Ps4 macro recorder software
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